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Tidus's Brotherhood Sword - Sword of Truth and Justice [1867] [Borderless] [FINAL FANTASY: Weapons] [Secret Lair Drop] [Non-Foil]
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}
Product Information
Product Information
Shipping & Returns
Shipping & Returns

Tidus's Brotherhood Sword - Sword of Truth and Justice [1867] [Borderless] [FINAL FANTASY: Weapons] [Secret Lair Drop] [Non-Foil]
Tidus's Brotherhood Sword - Sword of Truth and Justice [1867] [Borderless] [FINAL FANTASY: Weapons] [Secret Lair Drop] [Non-Foil]
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}
Select Condition
From $12.00
Original: $39.99
-70%Tidus's Brotherhood Sword - Sword of Truth and Justice [1867] [Borderless] [FINAL FANTASY: Weapons] [Secret Lair Drop] [Non-Foil]—
$39.99
$12.00Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}

















