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Sidequest: Play Blitzball // World Champion, Celestial Weapon [158] [FINAL FANTASY] [Foil]
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
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Sidequest: Play Blitzball // World Champion, Celestial Weapon [158] [FINAL FANTASY] [Foil]
Sidequest: Play Blitzball // World Champion, Celestial Weapon [158] [FINAL FANTASY] [Foil]
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
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From $0.12
Original: $0.39
-69%Sidequest: Play Blitzball // World Champion, Celestial Weapon [158] [FINAL FANTASY] [Foil]—
$0.39
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Description
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.









