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Hydro-Man, Fluid Felon [250] [Extended Art] [Marvel's Spider-Man] [Non-Foil]
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.)
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.)
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Hydro-Man, Fluid Felon [250] [Extended Art] [Marvel's Spider-Man] [Non-Foil]
Hydro-Man, Fluid Felon [250] [Extended Art] [Marvel's Spider-Man] [Non-Foil]
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.)
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.)
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From $0.36
Original: $1.19
-70%Hydro-Man, Fluid Felon [250] [Extended Art] [Marvel's Spider-Man] [Non-Foil]—
$1.19
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Description
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.)
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.)











